A Bug's Life

A Bug's Life is a video game based on the Disney/Pixar film of the same name. It was released for Sony PlayStation, Nintendo 64 and Microsoft Windows in 1998 and in 1999. The game's storyline is similar to that of the movie, with a few changes. After completing levels the player can unlock real clips from the movie. Its Game.com, Sega Saturn, and Dreamcast versions were canceled.

In March 2011, the PlayStation version was released on the PlayStation Store for the PlayStation 3 and PlayStation Portable.

Console and PC versions

 * 1) The graphics set the standards for PS1/N64 games.
 * 2) All the bosses are the easy way to beat.
 * 3) Most of the cast from the movie reprised their roles.
 * 4) The soundtrack is nice.
 * 5) The levels are at least varied.
 * 6) Decent textures.
 * 7) In the PlayStation and PC versions, all you get for finishing a level is a clip from the movie.
 * 8) Since it doesn't have extra lives, you must collect four letters for "Flik", to receive an extra life.

Game Boy Color version

 * 1) The Disney interactive logo in the GBC version is an FMV, which was impressive by GBC standards, and something few GBC games had.
 * 2) The graphics look smooth for the NES standards.
 * 3) For the GBC version, the controls was so great.
 * 4) Since the GBC version does NOT save a save feature, you'll need a password.
 * 5) The GBC version was more of the platformer.

Console and PC versions

 * 1) The controls are horrible, and Flik moves like he's on ice. In the Nintendo 64 version, the controls are more sloppy.
 * 2) In the PlayStation and PC versions, clips have weaker quality than the film itself.
 * 3) While the N64/PS1 versions was superb, the PC version even looks bad, despite personal computers having more powerful hardware than the game itself.
 * 4) Saving is useless because once you get a "game over" and reload the save, YOUR LIVES ARE NOT BACK TO 5! THEY STAY AT 0!
 * 5) The momentum is messed up. In level 14 Atta's speed constantly stutters.
 * 6) You can speed through the levels in a few minutes if you're not trying to collect all the collectibles.

Game Boy Color version

 * 1) Bad game design. For example, there is a mushroom that is A PAIN TO JUMP OVER.
 * 2) Flik's only defensive move is to throw berries. Problem is, they can hurt you on contact when you're supposed to pick them up, and his ammo is limited.
 * 3) The final boss is so anticlimactic that you literally just have to hold B and forward to win.